Devlog
- March 02, 2024 by LapizLazuli2#Fantasy, #History, #Lore, #Narrative Design, #Worldbuilding, #Storytelling, #Story, #Story RichCeremonies The Xipilians take great pride in the longevity of their religious ceremonies, guided by the heads of the religious faction, and everyone is expected to partake in them. Solar Eclipses Duri... Continue reading
- December 09, 2023 by LapizLazuli2#Atmospheric, #History, #Lore, #Fantasy, #Story Rich, #WorldbuildingCentral City The central city that all the Xipilians call home surrounds the central palace of the royal family. Both the palace and the city are split up into different sections for each faction to l... Continue reading
- August 21, 2022 by HeavensGates4#Update, #Overhaul, #3D, #Combat, #Fantasy, #Blood, #Effects, #DevlogCombat is an integral part of Tenril, so we want it to look and feel as good as possible. There wasn't a lot visually going on with the weapon combat, resulting in magic combat being preferred. Hence... Continue reading
- May 28, 2022 by JacquesAV2#AI, #3D, #Atmospheric, #Fantasy, #Singleplayer, #Story Rich, #Third Person, #UnityAI movement for our enemies may seem quite simple, but for a game as dynamic as Tenril it becomes greatly more complicated. This is primarily due to the way built-in Unity features function versus the... Continue reading
- May 21, 2022 by JacquesAV3#3D, #Atmospheric, #Fantasy, #Singleplayer, #Story Rich, #Third Person, #Unity, #UpdateHello everybody and welcome! Todays devlog is an announcement about our plans moving forward with the project. Due to limited availability from most of our development team, creating new content has b... Continue reading