Send for the apothecary, but not for you!
Tenril » Devlog
Welcome to this weeks devlog, where we showcase the newest update to the player UI, the boss health bar!
This serves as an easy way of identifying and focusing on your boss in a potentially busy battlefield. As soon as a boss enemy has noticed or lost you, the health bar will be enabled or disabled respectively.
The design and layout for this is not yet final and is mostly to preview the functionality, so feel free to comment your suggestions and stay tuned for our next devlog!
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Tenril
Put an end to the conflict of the two races of Tenril.
Status | On hold |
Publisher | |
Authors | HeavensGates, JacquesAV, LapizLazuli, Tessa |
Genre | Role Playing, Action, Adventure |
Tags | 3D, Atmospheric, Fantasy, Singleplayer, Story Rich, Third Person, Unity |
Languages | English |
More posts
- Xipilian Social CeremoniesMar 02, 2024
- Skill Tree: Swapping spells, Pyromancy tree path and much more!Feb 17, 2024
- Forging Your Destiny - Crafting System Part 3Feb 10, 2024
- Forging Your Destiny - Crafting System Part 2.5Feb 04, 2024
- Lunaegan Social CeremoniesJan 20, 2024
- Skill tree: Menu creation and Biomancy pathJan 06, 2024
- Forging Your Destiny - Crafting System Part 2Dec 23, 2023
- Social Structure; Xipilian CityDec 09, 2023
- Conclusion of the In-Game Menu Rework (Inventory, Stats and Settings)Nov 25, 2023
Comments
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The health bar for the boss looks weirdly placed, it feels like a mobile game with all the ui