V 0.0.2.4 Bugfix/Improvements
Tenril » Devlog
It's been a bit since the last update. Much larger issues were tackled and hopefully will resume to frequent updates after this one.
Bugfixes/Improvements:
- Sensitivity is now based on input device, previously was noted that controls for keyboard/mouse were uncomfortable and has hopefully been improved, this is not its final state but it should be more playable.
- AI used to not respond to being shot from a distance. Now when taking damage, enemies will have heightened senses and attempt to find the player.
- UI will now update to show the keybinds of the input device. Currently this only works for playstation, Xbox and keyboard/mouse controlls. In future, more general ones will be added.
Note:
We are aware of the mouse being shown in the prototype. This will be disabled in a future version but the menu interaction needs to be improved first.
Files
TenrilGame.zip 195 MB
Jan 20, 2022
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Tenril
Put an end to the conflict of the two races of Tenril.
Status | On hold |
Publisher | |
Authors | HeavensGates, JacquesAV, LapizLazuli, Tessa |
Genre | Role Playing, Action, Adventure |
Tags | 3D, Atmospheric, Fantasy, Singleplayer, Story Rich, Third Person, Unity |
Languages | English |
More posts
- Xipilian Social CeremoniesMar 02, 2024
- Skill Tree: Swapping spells, Pyromancy tree path and much more!Feb 17, 2024
- Forging Your Destiny - Crafting System Part 3Feb 10, 2024
- Forging Your Destiny - Crafting System Part 2.5Feb 04, 2024
- Lunaegan Social CeremoniesJan 20, 2024
- Skill tree: Menu creation and Biomancy pathJan 06, 2024
- Forging Your Destiny - Crafting System Part 2Dec 23, 2023
- Social Structure; Xipilian CityDec 09, 2023
- Conclusion of the In-Game Menu Rework (Inventory, Stats and Settings)Nov 25, 2023
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