V 0.0.3.4 Upgraded Graphics
Tenril » Devlog
As we have promised, we will be sticking to our weekly update schedule.
For this week we took on a pretty big task of changing our graphics pipeline to something more realistic. The models currently in the scene are subject to change but we felt it was important to swap over to a new pipeline as unity's default is ugly and it's good to not have to do it before release. We hope you enjoy the new look of our game.
Furthermore, we have also fixed a bug where your arrows would collide with item pickups, this has been fixed as well.
Thank you for following the development of Tenril and see you soon with our next Long form discussion which will be about why we started making the game Tenril!
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Tenril
Put an end to the conflict of the two races of Tenril.
Status | On hold |
Publisher | |
Authors | HeavensGates, JacquesAV, LapizLazuli, Tessa |
Genre | Role Playing, Action, Adventure |
Tags | 3D, Atmospheric, Fantasy, Singleplayer, Story Rich, Third Person, Unity |
Languages | English |
More posts
- Xipilian Social CeremoniesMar 02, 2024
- Skill Tree: Swapping spells, Pyromancy tree path and much more!Feb 17, 2024
- Forging Your Destiny - Crafting System Part 3Feb 10, 2024
- Forging Your Destiny - Crafting System Part 2.5Feb 04, 2024
- Lunaegan Social CeremoniesJan 20, 2024
- Skill tree: Menu creation and Biomancy pathJan 06, 2024
- Forging Your Destiny - Crafting System Part 2Dec 23, 2023
- Social Structure; Xipilian CityDec 09, 2023
- Conclusion of the In-Game Menu Rework (Inventory, Stats and Settings)Nov 25, 2023
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